Evan Anthony | Design + Animation
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Genesis Noir


Genesis Noir is an independent video game I am currently making with Unreal Engine 4. After successfully Kickstarting, we are in preproduction and aiming for a late 2019 release.
Take a look at the official website to learn more.





Role: Creative Lead, Direction, Writing, Design, Animation, Development
Technology Lead: Jeremy Abel
Sound Design: Skillbard
Concept Art / Design: Marcin Zeglinski, Mercy Lomelin
Additional Animation: David Szmit, Mercy Lomelin
Additional Development: Adria Navarro, Jeffery Solen, Matt Hoffman
Publisher: Surprise Attack Games




Genesis Noir is an independent video game that I am developing with Jeremy Abel. It is a poetic adventure game inspired by Italo Calvino's Cosmicomics. The game focuses on tactile interactions with a motion graphics sensibility, aiming to create a unique gameplay experience.

While early in development, Genesis Noir has been written about by sites from all across the world including Rock, Paper, Shotgun (GB), Doope (JP), Catsuka (FR), and Playground (RU) and has won first place in the NYS Game Development Challenge. Take a look at the official website to learn more.